Comments

Log in with itch.io to leave a comment.

pretty good for a shitpost

perfect

master peice

(1 edit)

Dope game. - it is positive review.

Negative part: the Late Game is underdeveloped.

At wave 20 (approximately) you already dont mind zombies.
At waves 25-30 you stop to care about ammo, it starts to grow.

After wave 35  there is no real progress, except slow stats pumping.

What expected at LATE GAME:

Solution 1: When two big guns are pumped to 100 dmg each - player being announced that there are 10 waves left, each grows significantly with the final "boss" wave (beatable ofc). Then "endgame" script.

Solution 2: To limit amount of waves to 50 with final "boss wave" (beatable). Then endgame screen.

Funny option for both solutions: endgame screen provides an option to continue game infinitely (just in case:)

Other late game perks:
1) Auto-collecting coins (cost 1000 coins, worth it at late game).
2) Ultimate kill-em-all bewmb.

// me died at wave 67 only because I became lazy to avoid zombies and started to rush through them, with 1000+ both pumped to 100 dmg sniper and rocket bullets and 7000+ smg bullet (50+ dmg).

So game is generally playable until 50-60 waves, then it becomes boring.

// me came here via that ytb video ;)

"Don't let your dreams, be dreams" - Shia Labeouf

this, this is real ar